About Humble Hoarder

The mission is to help bundle collectors digitally hoard with ease.

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Humble Beginnings....

Humble Hoarder started with a simple frustration: buying bundle after bundle—games, books, assets—only to face the tedious task of downloading each item one by one. I've been a Humble Bundle customer for nearly a decade, and if you're anything like me, you grab every bundle that sparks your interest (as long as you don't already own most of it).

Over time, my digital collection grew—and so did my frustration. The bulk downloader wasn’t much help—it just slammed all downloads at once, often choking my bandwidth. And more than once, I bought bundles I already owned without realizing it. That’s when I knew there had to be a better way.

I looked for tools that could help, but most were outdated, broken, or not intuitive. I wanted something that just worked: simple, efficient, and user-friendly. That’s why I built Humble Hoarder.

This project is built on trust: no subscriptions, no locked features, no shady behavior. It’s an open source (GPLv3) project because I value transparency, privacy, and security—putting users first, always.

My goal is to make digital hoarding easier for everyone—because your time should be spent enjoying your collection, not managing it.

Humble Hoarder Logo

Goal

To simplifying bundle hoarding.

Mission & Values

Guided by principles that put users first and privacy at the forefront.

Mission

To simplify the downloading of Bundle assets and to help users only purchase items or bundles they don't already own.

Privacy by default

Nothing is enabled by default. This ensures users know exactly what they are enabling. Even if you enable data collection, it is encrypted and stored locally.

User-Centric Design

Every feature is designed with real users in mind. We prioritize simplicity, accessibility, and intuitive interfaces over complex features.

Quality & Reliability

Committed to building software that is secure, reliable, and intuitive for all users across as many platforms as possible.

Transparency

There are no hidden statements in lengthy policy documents. Everything will always be up front and clear. I value transparency and open communication with users.

Continuous Improvement

Development process is guided by user feedback and community input. Regular updates will bring new features, performance improvements, and bug fixes based on community feedback and user needs.

Built by Gamer for Gamers

Humble Hoarder is developed by a dedicated developer passionate about improving digital game collection management.

Join the Community

Always looking for feedback, suggestions, and ideas from users. Input helps shape the future of Humble Hoarder.